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Core Features Completely new 3D Interaction/Action System Performance and reliability framework Focus on modularity and customization New flexible client and server settings & configuration Improved medical system with various levels (Basic/Advanced) focus on gameplay/realism Proper & consistent network synced weather Wind and Weather Advanced Ballistics Captivity System Explosives System including different trigger types Map screen improvements, marker placement and map tools Advanced missile guidance and laser designation Additional Features Carrying and dragging Realistic names for vehicles and weapons Realistic ballistics/FCS calculated in C/C extensions Backblast and overpressure simulation A fire control system for armored vehicles and helicopters Disposable launchers Realistic G-forces Vehicle Locking Name tags Laserpointers Realistic Night and Thermal vision modes Magazine repacking Realistic weapon heating Combat deafness simulation Improved Ragdoll Physics Improved interactions for AARs and ammo bearers Adjustable sniper scopes No Idle Animation with lowered weapon No talking player Avatar Jumping over obstacles, climbing over walls and cutting down fences Vector, Micro DAGR, Kestrel and ATrag devices ...

and much more To install the Advanced Combat Environment 3 (ACE 3) you should use modfolders to keep it seperate from the official game content to prevent issues.

Documentation for our features, modules, usage and for developers is available on our wiki at ace3

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Latitude no longer updating

ACE3 is the collaborative efforts of the former AGM and CSE teams, along with many of the developers from Arma 2's ACE2 project.

This mod is entirely open-source (we are hosted on Git Hub[]), and everyone is free to propose changes or maintain their own, customized version as long as they make their changes open to the public in accordance with the GNU General Public License.

There are two mutually exclusive ways of receiving updates for your bot — the get Updates method on one hand and Webhooks on the other.

Incoming updates are stored on the server until the bot receives them either way, but they will not be kept longer than 24 hours.

If there are no new updates for at least a week, then identifier of the next update will be chosen randomly instead of sequentially..

The result of an inline query that was chosen by a user and sent to their chat partner.

If you are interested in helping out with writing documentation the source is available on our repository.

Destroying a vehicle with vehicle cook off enabled will not increase score Developers can update their mods by one of the following methods to work with ACE.

You can learn about obtaining tokens and generating new ones in this document.

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